Although Hunter is already hard, but after all his hunters did not reach 70 before the article, in part rely on their own team with hunters feel, and friends and various foreign exchange forum to analyze the data to, there may be a where loss of objectivity, we welcome the discussion correction. It has been in the official Blizzard forums Hunter post asks: attack caused by the hatred of all who pass have this Buff), whether the hunter can always leave from the Raid? If the thief is a copy of Burning Crusade copies outside the abandoned, then the copy is a copy of the hunter abandoned, from Karazhan to Black Temple now, whether you need the outbreak of the Boss, need protracted Boss, need clear of ADD Boss, the majority of the Association in the list of hunters who have only one location, even if the copy of the position down a lot of thieves in ADD needs to be cleaned when the Boss can get more playing list for the job in the World of Warcraft Europe forefront of the average number of hunters, such a configuration list was enough to explain the problem. Single Output: four-star as a team output,cheap world of warcraft gold, before the hunter in the 2.1.0 version of the output capacity of only one word to describe — slag. The reasons are mainly the following three points: 1, the output does not feature. Blizzard of hunters has never been However, the fact that in medium-length description of the three remote exporter, the precise point of injury as the Master of hatred is so easy to master, while the Warlock and the newly acquired skills, soul crushing, coupled with increasingly sophisticated plug-ins such as KTM help hatred Today’s Raid longer period of MC control that emphasizes fears that years of hatred, hatred of the so-called precision and stability under the control of remote output, has become the outbreak as Master, lasting as Warlock, output utterly synonymous. 2, to enhance the space is limited. Spell out as those in the remote folder (Mage, Warlock,world of warcraft, Shadow Priest,gold sellers, Elemental shaman) and exporter of melee physical (violent war, thieves, wild Germany, enhancement shaman) the middle of a unique career, Hunter is always difficult to find their own position. If you spell out those points and the remote in a team, we enjoy the battle roar,wow gold buying, enjoy the elegant style of the totem, enjoy the Leader of the Pack (5% melee remote fatal), and as a Curse, Curse of Shadow, Shadow, etc. are also easily hurt, and you missed the chance; and melee physical output if those points in a team, you do not enjoy the same battle cries (unless you plan every minute ran 20 yards on the next hearing roar and then ran back to his place), enjoy the elegant style of (mostly melee shaman team inserted the wind anger, and the range is not enough), enjoy the bloody frenzy (warrior arms talent, torn by the melee target state 4% damage increase). Even if all the hunters for the center, and Buff and medicine to enhance the output of the Hunter Hunter is the least. Previously have had a discussion, Bloodlust and heroic surgery (increase team melee, ranged and casting speed by 30% for 40 seconds. Distinguish different name for the camp, the same effect. Even some of their needs in an alliance guild Boss battle broke out as much as possible in the arrangement will be 3 to 4 shaman, heroic surgery is often the key to success) with the help of which the largest professional output, the results of the first title won by soldiers no suspense, 40 seconds DPS increase by nearly 40% ranked last on the job is beyond their own expectations, not to DOT warlock as the main means of output but poor hunters, the rise was 15% more. Although the details of this test remains to be business vertebrae, seems to be fair but professional talent, team configuration, skills, cooling and other considerations was not comprehensive, 3, hurt bottleneck significantly. On this point we must first clarify that the bottleneck is definitely not hurt the hunter from the beginning of Burning Crusade, in fact, the damage in the 1.12 bottleneck in the Hunter has been shown. Output as a career, Hunter is the least affected by the equipment upgrade. For example, just entering the MC, a graduate of the Master and Master Naxxramas, DPS at least doubled, while the persistence and viability are greatly enhanced; and hunters do? DPS to 70% increase has been pretty good, and sustained ability to dual wield magic oil and help magic potion, almost no improvement (in fact in itself is not much room for improvement). Certainly, as the output hunters who arrived in the golden age is 60, when, and with the upgrading of equipment, the output capacity of all occupations in contrast are in constant decline.